©2015 Ulysses

©2014 Ulysses

©2015 RTL Television
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©2014 Goodgamestudios

©2014 Goodgamestudios
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©2014 Goodgamestudios
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©2014 Ulysses Films

©2012 Ulysses

©2012 Ulysses Films

©2012 Ulysses Films
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©2012 Ulysses Films
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©2012 Ulysses Films
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©2012 Ulysses Films
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©2011 Telepool

©2011 Telepool
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©2011 Telepool
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©2011 Telepool
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©2011 Telepool
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©2011 Constantin Film

©2011 Constantin Film
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©2011 Constantin Film
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©2011 Constantin Film
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©2010 Animationsfabrik
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©2010 Animationsfabrik
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©2010 Animationsfabrik
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©2010 Animationsfabrik
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©2010 Constantin Film

©2010 Constantin Film
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©2010 Constantin Film
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©2010 Constantin Film
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©2010 Constantin Film
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©2008 Constantin Film

©2008 Constantin Film
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©2008 Constantin Film
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©2008 Constantin Film
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©2008 Constantin Film
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My Job:Rigging, Cloth
Software used:Maya

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This little easter bunny I made for my beloved son Tristan

Software used: Maya


Winner of Deutscher Fernsehpreis for best visual effects 2008
My Job:Creature-Rig
Software used:Maya

©2006 Ratpack
Website for King Kong Superstore

Software used: Maya

©2006 Trixter
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©2006 Trixter
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My Job:Modeling 3 Moles & Rigging all Moles
Software used:Maya

©2006 Trixter
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My Job:Syflex-Setup (Cloth)
Software used:Maya, Syflex
My Job:Everything
Software used:Maya

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My Job:Rigging the car
Software used:Maya

©2005 Universal Studios

©2005 Universal Studios
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©2005 Universal Studios
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Kong Face:
My Job:scripting a shape authoring tool to make generating complex blendshape-networks easier. (was used on kong's face and every character with blendshape-based facials)
...The shapeAuthoring tool Florian scripted was fundamental to completing the upper face portion of the kong facial task.
- Andrew Camenisch -
Kong Facial Setup Lead: Weta Digital

fur-dynamics on kong's fur
Software used:Maya

©2005 Universal Studios
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©2005 Universal Studios
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Log Centipede:
Click to watch Clip
My Job:Rigging - automation of the walk
Software used:Maya

©2005 Universal Studios
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©2005 Universal Studios
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S.S.Venture:
My Job:rigging the ship. rope- and boom-dynamics
Software used:Maya

©2005 Universal Studios
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©2005 Universal Studios
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Digital Doubles:
My Job:cloth/syflex, hair, character-setup
Software used:Maya
Brontos:
My Job:Jiggle-Dynamics of Bronto-Belly
Software used:Maya

©2005 Universal Studios
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My Job:Modeling, Texturing, Compositing, Everything
Software used:Maya

(c)Pool72 GmbH
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(c)Pool72 GmbH
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My Job:Modeling, Texturing, Character-Setup, Animation
Software used:Maya
My Job:Facial-Setup
Software used:Maya

(c)Filmakademie BW
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(c)Ambient Entertainment
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(c)Ambient Entertainment
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My Job:Modeling, Character-Setup
Software used:Maya

(c)Ambient Entertainment
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(c)Ambient Entertainment
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My Job:Character-Setup
Software used:Maya
My Job:Modeling
Software used:Maya

(c)Ambient Entertainment
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My Job:Modeling, Character-Setup
Software used:Maya

(c)Ambient Entertainment
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(c)Ambient Entertainment
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My Job:Modeling, Character-Setup
Software used:Maya

(c)Ambient Entertainment
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(c)Ambient Entertainment
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(c)Ambient Entertainment
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My Job:Character-Setup
Software used:Maya

(c)Ambient Entertainment
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(c)Ambient Entertainment
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My Job:Character-Setup
Software used:Maya

(c)Ambient Entertainment
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(c)Ambient Entertainment
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(c)Ambient Entertainment
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My Job:Blendshape-Modeling
Software used:Maya

(c)Ambient Entertainment
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(c)H5B5
Click to watch clip

(c)H5B5
Click to watch clip
My Job:Motion Capture
Software used:Vicon / Filmbox

(c)H5B5
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(c)H5B5
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My Job:Everything (Modeling, Charactersetup, Animation, Texturing, Shading, Lighting,Compositing, Color Correction)
Software used:Maya, Photoshop, Shake

(c)H5B5
Click to watch clip

(c)H5B5
Click to watch clip
My Job:everything (modeling, character setup, animation, particles, texturing, shading, lighting, compositing, color correction)
Software used:Maya, Shake

(c)Blackmountain
Click to watch clip

(c)Blackmountain
Click to watch clip
My Job:character setup, motion capture, animation of the figures
Software used:Maya, Vicon8, Filmbox

(c)H5B5
Click to watch clip

(c)H5B5
Click to watch clip
My Job:motion capture, parts of the character setup
Software used:Maya, Vicon8, Filmbox

(c)H5B5
Click to watch clip
My Job:motion capture, parts of the character setup
Software used:Maya, Vicon8, Filmbox

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My Job:Modeling
Software used:Maya
Characterdesign by Wino Stelzer.
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My Job:modeling of blendshapes
Software used:Maya

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My Job:psychocaster - modeling, texturing, animation, setup
Software used:Maya
My Job:waterfall and water in cave (particles, animation, shading, paint effects)
Software used:Maya
My Job:everything (modeling, texturing, character setup, animation, cloth)
Software used:Maya
This is a visualisation of a friend's fashion design. Good opportunity to play around with cloth.

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My Job:modeling
texturing
Software used:Maya

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Visualization of the
Plataforma Solar de Almerķa

My Job:modeling
Software used:Maya

Click to play animation

Click to play animation

Click to play animation

Click to play animation
My Job:modeling
Software used:Maya
This is the Loewe-Chatbot. you can see it in action at Loewe.de